Tag Archives: getting started

Suggestions for contributing to an Open Source project

Occasionally I am asked for advice on how to get started contributing to an Open Source project. I thought it may be useful to write down my suggestions.

These points were written in the context of the Go programming language, but I think this advice is applicable to the majority of modern Open Source projects.

  1. Pick an issue you know how to solve. The best way to get started with a project is to fix a bug. You’ll need to be self sufficient, so do some research and investigate the history behind a bug. Don’t pick an issue you have no familiarity with and then ask “Who can tell me how to solve this bug?”
  2. Ask for more detail. Many bugs lack enough detail to be addressed, so promoting the reporter for more information is in itself a useful service. You may discover that the bug is a duplicate of another, in which case it can be closed. If you can distil the bug report into a reproduction or a test case that is a valuable contribution in itself.
  3. Discuss your change first. When you have chosen a bug, discuss your change before starting to code. You can experiment privately, but do not send a change without discussing it first. Your can probably skip this with very trivial changes, like typos or adding a small test case to an existing package, but for anything larger the rule is: discuss, then code.
  4. Always include a test. One of the first things a reviewer will do is patch in your test and verify that it fails before even looking at your fix. You should therefore write the failing test case first, then write the fix. It may be that you need to refactor the code to be able to write a failing test, which is fine, but brings me back to point 3; discuss your change first. If the project does not have a strong testing regime then you should describe how you went about verifying the fix so someone reviewing your change can do the same.
  5. Change as little as possible. All things being equal, smaller changes are easier to review and are merged faster than large ones. You should aim to change as little as possible to keep the size of the change as small as possible. Avoid the temptation to include a bunch of unrelated changes.
  6. Follow the existing style. Even with tools like gofmt, large projects will commonly exhibit minor stylistic differences. My rule of thumb is: always follow the predominant style of the file in question; if they use long identifiers, use long identifiers, if they use short ones, do so too, and so on. Above all, resist the temptation to include a large stylistic change along with your bug fix.
  7. Be polite, but persistent. If you haven’t received feedback on your proposal after a few days, politely ask for a response. It may be that your proposal was overlooked, or that the project is currently in a feature freeze. Assuming you have followed the advice above, you should expect to get actionable advice on how to improve your change so it can be reviewed.